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Sins of a solar empire galaxy forge randomize starting planets
Sins of a solar empire galaxy forge randomize starting planets







sins of a solar empire galaxy forge randomize starting planets

They also have 4 refinery slots versus the 3 for colonizable planets' extractors, and these slots have a refinery extraction rate of 0.08 versus the 0.06 rate for extractors at colonizable grav wells (again with the "fixed allegiance" of 133%). They will reflect any mining research bonuses, once captured.

sins of a solar empire galaxy forge randomize starting planets

Their extractors are special: They have a base extraction rate of 0.53 units/second, which effectively gives them an allegiance of 133%, higher than is otherwise ever possible, no matter how far they are from your homeworld. Usually have neutral resource extractors which can be captured by Advent and TEC colony frigates, the Missionary Vessel and Protev Colony Frigate, or Vasari scout frigates, the Jikara Navigator, using Capture Extractor. These planets tend to be the most heavily defended by militia. The TEC favor these worlds, as they have research that adds +30% to the population. The readily habitable conditions, vast amount of available water, land masses, and natural resources means these planets have a large local population for you to exploit. Terran planets sport similar conditions to Earth, and that they have much water and visible photosynthetic flora. Colonizable Gravity Wells (CGWs) Terran Planet Main article: Terran Planet









Sins of a solar empire galaxy forge randomize starting planets